![]() Whenever a game gets a complete overhaul before it releases, it’s usually a recipe for disaster. After an initial closed alpha, Frontiers was scrapped in favor of a more traditional installment in the series, Torchlight III. ![]() This new game would feature a setting, art style, and combat that Torchlight players would be familiar with, but would abandon single-player and traditional co-op in favor of an open-world MMO where hundreds of players could meet in a persistent shared world. Then from the ashes of Runic, Echtra Games rose with the help of Torchlight co-creator Max Schaefer, and Torchlight Frontiers was born. ![]() After the closure of Runic Games, a proper third sequel to the quirky dungeon crawler series Torchlight seemed unlikely.
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